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Home / Courses / Designing for Children - Play and Learn / References

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  • yohoho
  • Design Course

    Designing for Children - Play and Learn

    Play and Learn
    by
    Aakash Johry
    IDC, IIT Bombay
    References
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    • Apter, M. J. (1991). A structural phenomenology of play. In M. J. Kerr, J.H., Apter (Ed.), Adult play: A reversal theory approach (pp. 13–42). Amsterdam: Swets & Zeitlinger.

    • Apter, M. J. (2014). Towards a Theory of Things: Reversal Theory and Design. Journal of Motivation, Emotion, and Personality, 2(2), 3–11.
    https://doi.org/10.12689/jmep.2014.302

    • Caillois, R., & Barash, M. (2001). Man, play, and games. University of Illinois Press.

    • Gardner, H. (2011). Frames of mind: The theory of multiple intelligences. Basic books.

    • Hourcade, J. P. (2008). Interaction design and children. Foundations and Trends in Human-Computer Interaction, 1(4), 277–392.

    • Kudrowitz, B. M., & Wallace, D. R. (2010). The play pyramid: a play classification and ideation tool for toy design. International Journal of Arts and Technology, 3(1), 36–56.
    https://doi.org/10.1504/IJART.2010.030492

    • Mooney, C. G. (2013). Theories of Childhood: An Introduction to Dewey, Montessori, Erikson, Piaget & Vygotsky. Redleaf Press.

    • Nakamura, J., & Csikszentmihalyi, M. (2014). The concept of flow. In Flow and the Foundations of Positive Psychology: The Collected Works of Mihaly Csikszentmihalyi.
    https://doi.org/10.1007/978-94-017-9088-8_16

    • Piaget, J. (1962). Play, dreams and imitation in childhood. New York: Norton.

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